Arkansas State Biohazard Eradication and Removal Program
Skill |
Attribute |
Cost |
Acrobatics |
Dex |
special |
Acting |
Int/Per |
|
Brawling |
Str/Dex |
|
Bureacracy |
Int/Will |
|
Climbing |
Dex/Str/Con |
|
Craft (type) |
Int/Dex/Per |
|
Demolitions |
Int/Per |
|
Disguise |
Int/Per |
|
Dodge |
Dex |
|
Drive (type) |
Dex |
|
Electronic Surveilance |
Int/Per |
|
Electronics |
Int |
|
Engineer (type) |
Int |
|
Escapism |
Dex |
|
First Aid |
Int/Per |
|
Guns (type) |
Dex/Per |
|
Hagling |
Will/Per |
|
Hand Weapon (type) |
Dex |
|
Humanities (type) |
Int/Per |
|
Instruction |
Int |
|
Intimidation |
Will/int |
|
Lock Picking |
Dex/Int |
|
Martial Arts |
Dex |
Special |
Mechanic |
Per/Int |
|
Medicine |
Per/Int/Dex |
Special |
Notice |
Per/Int |
|
Persuade |
Will |
|
Pick Pocketing |
Dex/Per |
|
Questioning |
Int/Per/Will |
|
Repair (type) |
Per/Int |
|
Research/Investigate |
Int/Per |
|
Running (type) |
Con |
|
Scavenge |
Int/Per |
|
Science (type) |
Int |
|
Seduction |
Int |
|
Sleight of Hand |
Dex/Int |
|
Smooth Talking |
Int |
|
Sport (type) |
De/Str/Int/Per |
|
Stealth |
De/Per |
|
Streetwise |
Int/Per |
|
Surveilance |
Per |
|
Survival (type) |
Int |
|
Throwing |
Dex/Str |
|
Tracking |
Per/Int |
|
Traps |
Int/Per/Dex |
|
Veterinary Medicine |
Per/Int/Dex |
|
Lasso |
Dex/Str |
|
Most skills are deemed Regular Skills, and cost 1 point per level from levels 1 to 5. After level 5, each additional level costs 3 points. Special Skills cost 2 points per level until level 5, and 5 points per level thereafter, unless otherwise specified in the skill description. Specialties costs 1 character point, and result in a +2 bonus to Tasks involving that field of expertise. This is written as a separate skill. |